

- #VIDEO PLAYER WITH ZOOM AND PAN HOW TO#
- #VIDEO PLAYER WITH ZOOM AND PAN INSTALL#
- #VIDEO PLAYER WITH ZOOM AND PAN 64 BIT#
- #VIDEO PLAYER WITH ZOOM AND PAN PORTABLE#
- #VIDEO PLAYER WITH ZOOM AND PAN DOWNLOAD#
top left Quarter: 1, 1, - top right: 0, 1. Quarter zoom PnS presets: x, y values (zoom: 2, 2), works well for 16/9 input. The issue with PnS (beside the confusing x, y values) is black bars on resize, when the source doesn't have screen 16/9 AR (ex: 21/9 film content, 9/16 vertical video). I initially tried to display only part of the source image with Pan&Scan (ex: fill the screen with first quarter of frame), but found pre-resize shaders more capable for this use case. Center of Screen PnS fixed zoom works well, whatever the source Aspect Ratio.

You can manually adjust zoom using Numpad 9(+) and 1(-) hotkeys. PnS zoom is also reset when you close the player. ` Numpad 5` hotkey: resets PnS zoom (also displays source AR). The most useful preset is probably " Zoom to widescreen" which will crop horizontal and vertical borders on the corresponding 4/3 source material when displayed on a 16/9 screen. zoomX and zoomY should be equal to keep the source Aspect Ratio. center (0.5, 0.5): middle of the screen This transformation happens before user shaders.Įditing PnS Presets: specify center (x,y) and zoom (x, y). Mpc-hc and mpc-be have a "View>Pan&Scan" zoom-crop built-in feature. With this approach the Shaders subfolder (and the shader list) can quickly become overcrowded, so it is important to know which shaders you want to use, together with the associated parameter values. If you want to switch between different parameter values for the same shader without editing, you can create a new shader with the desired parameter values, ex: LumaSharpen_. In the case of LumaSharpen.hlsl which was developed for SweetFX game shaders pack, the default parameter values are not those recommended in this forum for video content playback.

After saving the changes, they are applied instantly to the video playing. This can be done with any text editor (I use Notepad++, a multitabbed editor which offers c-syntaxic coloring). In most cases, the effect has parameter values that can be modified. hlsl files contain the Shader function and parameter values. To control the display order, preset names could be numbered (00, 01, etc.).įor more advanced users, Shader Presets can be used to setup Multi-Pass shaders.

Shaders Menu display order: Preset names are sorted alphabetically. Be careful that all numbers must remain available: deleting 1=Sepia would cause issue here ! You can directly edit preset names, Pre and PostResize shader chain filepaths. Here is an example of what you might have: With a text editor, search for the Shaders\Presets section. It is advisable to make a backup copy before making any changes)
#VIDEO PLAYER WITH ZOOM AND PAN INSTALL#
This option will be greyed out, if mpc-hc doesn't have write access to the install folder.Įditing mpc-hc.ini (Close Mpc-hc before you start. ini file, based on setting `Mpc-hc->Options->Player->Store settings in. Mpc-hc settings are stored either in the registry or in an. Shader presets can be created/saved by using the `Select Shaders.` menu option, but by editing mpc-hc.ini we can get a ready to use Shaders Menu directly. You can then change Effects through the Shaders right-click Menu To be able to apply Effects quickly, they need to be saved as Shader Presets.
#VIDEO PLAYER WITH ZOOM AND PAN HOW TO#
How to get corresponding Shaders Menu when you install Shaders files ?
#VIDEO PLAYER WITH ZOOM AND PAN PORTABLE#
For testing, the simplest solution is to copy a portable version + mpc.ini in its own directory (no-install required). To get around this, you need to either re-install to a user directory or change folder permissions. This will not be the case for a standard user on Win10 by default with a `c:\Program Files\MPC-HC` install. To be able to modify shader parameters you need to have write access to the directory where the shader.hlsl file is located (by default the Shaders subfolder).Īlso to have the option to use mpc-hc.ini, mpc-hc must have write access to the Install directory (if not the option is greyed out). hlsl extension in Shaders subfolder are listed in `Option->Shaders` submenu.
#VIDEO PLAYER WITH ZOOM AND PAN DOWNLOAD#
It is also possible to download shader files available on the internet or write your own. They are not required to run mpc-hc (they can be modified/deleted as required). Mpc-hc installs the default shaders in the player directory Shaders subfolder.
#VIDEO PLAYER WITH ZOOM AND PAN 64 BIT#
Mpc-hc + Shaders install (with default dx9 EVR-CP renderer) unofficial guideģ2 vs 64 bit program version doesn't matter for shaders. # How to change settings/properties while playing with mpv # Comparison of video player features (Win10) # Custom hotkeys, Seeking, Chapters, Playlist # New Shader features in Mpc-hc (v1.9.8.65) # Shader support in mpc video renderer (mpc-vr) # Comparison of shader features in video players Video player (unofficial guide) posts index:
